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Unreal Engine C++ API Reference > Runtime > CoreUObject > UObject
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/UObject/UObjectIterator.h |
Include | #include "UObject/UObjectIterator.h" |
Syntax
template<typename T>
struct TObjectRange
Specializations
Variables
Type | Name | Description | |
---|---|---|---|
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TObjectIterator< T > | Begin |
Constructors
Type | Name | Description | |
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TObjectRange
(
EObjectFlags AdditionalExclusionFlags, |