Navigation
API > API/Runtime > API/Runtime/CoreUObject > API/Runtime/CoreUObject/UObject
References
| Module | CoreUObject |
| Header | /Engine/Source/Runtime/CoreUObject/Public/UObject/UnrealType.h |
| Include | #include "UObject/UnrealType.h" |
Syntax
template<typename T>
struct TFieldRange
Variables
| Type | Name | Description | |
|---|---|---|---|
| TFieldIterator< T > | Begin |
Constructors
| Type | Name | Description | |
|---|---|---|---|
TFieldRange
(
const UStruct* InStruct, |
|||
TFieldRange
(
const UStruct* InStruct, |
Legacy version taking the flags as 3 separate values |