Navigation
Unreal Engine C++ API Reference > Runtime > CoreUObject > UObject
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/UObject/UnrealType.h |
Include | #include "UObject/UnrealType.h" |
Syntax
template<class T>
class TFieldIterator
Remarks
For iterating through a linked list of fields.
Constructors
Type | Name | Description | |
---|---|---|---|
![]() |
TFieldIterator
(
const UStruct* InStruct, |
||
![]() |
TFieldIterator
(
const UStruct* InStruct, |
Legacy version taking the flags as 3 separate values |
Functions
Operators
Type | Name | Description | |
---|---|---|---|
![]() ![]() |
Conversion to "bool" returning true if the iterator is valid. | ||
![]() ![]() |
bool | operator! () |
Inverse of the "bool" operator |
![]() ![]() |
bool | operator!=
(
const TFieldIterator< T >& Rhs |
|
![]() |
T * | operator* () |
|
![]() ![]() |
const T * | operator* () |
|
![]() |
void | operator++ () |
|
![]() ![]() |
bool | operator==
(
const TFieldIterator< T >& Rhs |
|
![]() |
T * | operator-> () |