Navigation
Unreal Engine C++ API Reference > Runtime > CoreUObject > UObject > TFObjectPropertyBase
- FProperty::ContainsObjectReference()
- TFObjectPropertyBase::ContainsObjectReference()
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/UObject/UnrealType.h |
Include | #include "UObject/UnrealType.h" |
virtual bool ContainsObjectReference
&40;
TArray< const FStructProperty &42; > & EncounteredStructProps,
EPropertyObjectReferenceType InReferenceType
&41; const
Remarks
Returns true if this property, or in the case of e.g. array or struct properties any sub- property, contains a UObject reference. Returns true if this property, or in the case of e.g. array or struct properties any sub- property, contains a UObject reference. true if property (or sub- properties) contain a UObject reference, false otherwise
Parameters
Name | Description |
---|---|
EncounteredStructProps | used to check for recursion in arrays |
InReferenceType | type of object reference (strong / weak) |