Navigation
Unreal Engine C++ API Reference > Runtime > CoreUObject > UObject
Inheritance Hierarchy
- FReferenceCollector
- TDefaultCollector
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/UObject/FastReferenceCollector.h |
Include | #include "UObject/FastReferenceCollector.h" |
Syntax
template<typename ProcessorType>
class TDefaultCollector : public FReferenceCollector
Remarks
Default reference collector for CollectReferences()
Variables
Type | Name | Description | |
---|---|---|---|
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UE::GC::FWorkerContext & | Context | |
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ProcessorType & | Processor |
Constructors
Type | Name | Description | |
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TDefaultCollector
(
ProcessorType& InProcessor, |
Overridden from FReferenceCollector
Type | Name | Description | |
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void | HandleObjectReference
(
UObject*& InObject, |
Handle object reference. Called by AddReferencedObject. |
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void | HandleObjectReferences
(
UObject** InObjects, |
Handle multiple object references. |
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bool | If true archetype references should not be added to this collector. | |
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bool | If true transient objects should not be added to this collector. |