Navigation
API > API/Runtime > API/Runtime/CoreUObject > API/Runtime/CoreUObject/UObject
Inheritance Hierarchy
- TBaseStructureBase
- TBaseStructure
References
| Module | CoreUObject |
| Header | /Engine/Source/Runtime/CoreUObject/Public/UObject/Class.h |
| Include | #include "UObject/Class.h" |
Syntax
template<typename T>
struct TBaseStructure : public TBaseStructureBase< T >
Specializations
TBaseStructure< FAssetBundleData >
TBaseStructure< FColor >
TBaseStructure< FDateTime >
TBaseStructure< FDoubleInterval >
TBaseStructure< FDoubleRange >
TBaseStructure< FDoubleRangeBound >
TBaseStructure< FEulerTransform >
TBaseStructure< FFallbackStruct >
TBaseStructure< FFloatInterval >
TBaseStructure< FFloatRange >
TBaseStructure< FFloatRangeBound >
TBaseStructure< FFrameNumber >
TBaseStructure< FFrameRate >
TBaseStructure< FFrameTime >
TBaseStructure< FGuid >
TBaseStructure< FInt32Interval >
TBaseStructure< FInt32Range >
TBaseStructure< FInt32RangeBound >
TBaseStructure< FInt64Vector2 >
TBaseStructure< FInterpCurvePointFloat >
TBaseStructure< FInterpCurvePointLinearColor >
TBaseStructure< FInterpCurvePointQuat >
TBaseStructure< FInterpCurvePointTwoVectors >
TBaseStructure< FInterpCurvePointVector >
TBaseStructure< FInterpCurvePointVector2D >
TBaseStructure< FIntPoint >
TBaseStructure< FIntVector >
TBaseStructure< FIntVector4 >
TBaseStructure< FLinearColor >
TBaseStructure< FPolyglotTextData >
TBaseStructure< FPrimaryAssetId >
TBaseStructure< FPrimaryAssetType >
TBaseStructure< FRandomStream >
TBaseStructure< FSoftClassPath >
TBaseStructure< FSoftObjectPath >
TBaseStructure< FTestUndeclaredScriptStructObjectReferencesTest >
TBaseStructure< FTestUninitializedScriptStructMembersTest >
TBaseStructure< FTopLevelAssetPath >
TBaseStructure<::FBox2D >
TBaseStructure<::FMatrix >
TBaseStructure<::FPlane >
TBaseStructure<::FQuat >
TBaseStructure<::FRay >
TBaseStructure<::FRotator >
TBaseStructure<::FSphere >
TBaseStructure<::FTransform >
TBaseStructure<::FVector >
TBaseStructure<::FVector2D >
TBaseStructure<::FVector4 >