Navigation
API > API/Runtime > API/Runtime/CoreUObject > API/Runtime/CoreUObject/UObject
Description
Called during saving to determine the load flags to save with the object. If false, this object will be discarded on the target platform
| Name | NeedsLoadForTargetPlatform |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/Object.h |
| Include Path | #include "UObject/Object.h" |
| Source | /Engine/Source/Runtime/CoreUObject/Private/UObject/Obj.cpp |
virtual bool NeedsLoadForTargetPlatform
(
const class ITargetPlatform * TargetPlatform
) const
true if this object should be loaded on the target platform