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Unreal Engine C++ API Reference > Runtime > CoreUObject > UObject > FUObjectSerializeContext
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/UObject/UObjectThreadContext.h |
Include | #include "UObject/UObjectThreadContext.h" |
Source | /Engine/Source/Runtime/CoreUObject/Private/UObject/UObjectThreadContext.cpp |
void DetachLinker
&40;
FLinkerLoad &42; InLinker
&41;
Remarks
Detaches a linker from this context