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API > API/Runtime > API/Runtime/CoreUObject > API/Runtime/CoreUObject/UObject > API/Runtime/CoreUObject/UObject/FTextProperty
References
| Module | CoreUObject |
| Header | /Engine/Source/Runtime/CoreUObject/Public/UObject/TextProperty.h |
| Include | #include "UObject/TextProperty.h" |
| Source | /Engine/Source/Runtime/CoreUObject/Private/UObject/TextProperty.cpp |
virtual void SerializeItem
&40;
FStructuredArchive::FSlot Slot,
void &42; Value,
void const &42; Defaults
&41; const