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API > API/Runtime > API/Runtime/CoreUObject > API/Runtime/CoreUObject/UObject > API/Runtime/CoreUObject/UObject/FStructUtils
References
| Module | CoreUObject |
| Header | /Engine/Source/Runtime/CoreUObject/Public/UObject/Class.h |
| Include | #include "UObject/Class.h" |
| Source | /Engine/Source/Runtime/CoreUObject/Private/UObject/Class.cpp |
static bool TheSameLayout
&40;
const UStruct &42; StructA,
const UStruct &42; StructB,
bool bCheckPropertiesNames
&41;
Remarks
Do structures have exactly the same memory layout