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API > API/Runtime > API/Runtime/CoreUObject > API/Runtime/CoreUObject/UObject > API/Runtime/CoreUObject/UObject/FStructProperty
- FProperty::NetSerializeItem()
- FStructProperty::NetSerializeItem()
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/UObject/UnrealType.h |
Include | #include "UObject/UnrealType.h" |
Source | /Engine/Source/Runtime/CoreUObject/Private/UObject/PropertyStruct.cpp |
virtual bool NetSerializeItem
&40;
FArchive & Ar,
UPackageMap &42; Map,
void &42; Data,
TArray< uint8 > &42; MetaData
&41; const