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API > API/Runtime > API/Runtime/CoreUObject > API/Runtime/CoreUObject/UObject > API/Runtime/CoreUObject/UObject/FStructProperty
- FProperty::IsIntrusiveOptionalValueSet()
- FStructProperty::IsIntrusiveOptionalValueSet()
References
| Module | CoreUObject |
| Header | /Engine/Source/Runtime/CoreUObject/Public/UObject/UnrealType.h |
| Include | #include "UObject/UnrealType.h" |
| Source | /Engine/Source/Runtime/CoreUObject/Private/UObject/PropertyStruct.cpp |
virtual bool IsIntrusiveOptionalValueSet
(
const void * Data
) const
Remarks
Returns whether an optional value of this inner type is unset. Only valid to call if HasIntrusiveUnsetOptionalState returns true. Equivalent to TOptional
Parameters
| Name | Description |
|---|---|
| Data | Address of value to inspect, already offset. |
See Also
operator==(FIntrusiveUnsetOptionalState)