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Unreal Engine C++ API Reference > Runtime > CoreUObject > UObject > FSoftObjectPath
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/UObject/SoftObjectPath.h |
Include | #include "UObject/SoftObjectPath.h" |
FTopLevelAssetPath GetAssetPath&40;&41; const
Remarks
Returns the top-level asset part of this path, without the subobject path.