Navigation
API > API/Runtime > API/Runtime/CoreUObject > API/Runtime/CoreUObject/UObject > API/Runtime/CoreUObject/UObject/FSetProperty
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/UObject/UnrealType.h |
Include | #include "UObject/UnrealType.h" |
Source | /Engine/Source/Runtime/CoreUObject/Private/UObject/PropertySet.cpp |
virtual void AddReferencedObjects
&40;
FReferenceCollector & Collector
&41;