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Unreal Engine C++ API Reference > Runtime > CoreUObject > UObject > FScriptSetHelper
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/UObject/UnrealType.h |
Include | #include "UObject/UnrealType.h" |
void MoveAssign
&40;
void &42; InOtherSet
&41;
Remarks
Move the allocation from another set and make it our own.
The sets MUST be of the same type, and this function will NOT validate that!
Parameters
Name | Description |
---|---|
InOtherSet | The set to move the allocation from. |