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API > API/Runtime > API/Runtime/CoreUObject > API/Runtime/CoreUObject/UObject > API/Runtime/CoreUObject/UObject/FScriptSetHelper
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/UObject/UnrealType.h |
Include | #include "UObject/UnrealType.h" |
int32 FindInternalIndex
&40;
int32 LogicalIdx
&41; const
Remarks
Maps have gaps in their indices, so this function translates a logical index (ie. Nth element) to an internal index that can be used for the other functions in this class. NOTE: This is slow, do not use this for iteration! Use CreateIterator() instead.