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API > API/Runtime > API/Runtime/CoreUObject > API/Runtime/CoreUObject/UObject > API/Runtime/CoreUObject/UObject/FScriptMapHelper
References
| Module | CoreUObject |
| Header | /Engine/Source/Runtime/CoreUObject/Public/UObject/UnrealType.h |
| Include | #include "UObject/UnrealType.h" |
uint8 &42; FindNthValuePtr
&40;
int32 N
&41;
Remarks
Returns a uint8 pointer to the the Nth valid value in the map (skipping invalid entries). NOTE: This is slow, do not use this for iteration! Use CreateIterator() instead. Pointer to the element, or nullptr if the index is invalid.