Navigation
API > API/Runtime > API/Runtime/CoreUObject > API/Runtime/CoreUObject/UObject > API/Runtime/CoreUObject/UObject/FScriptMapHelper
References
| Module | CoreUObject |
| Header | /Engine/Source/Runtime/CoreUObject/Public/UObject/UnrealType.h |
| Include | #include "UObject/UnrealType.h" |
void AddPair
&40;
const void &42; KeyPtr,
const void &42; ValuePtr
&41;
Remarks
Adds the (key, value) pair to the map, returning true if the element was added, or false if the element was already present and has been overwritten