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Unreal Engine C++ API Reference > Runtime > CoreUObject > UObject > FScriptIntegrationObjectHelper
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/UObject/UObjectGlobals.h |
Include | #include "UObject/UObjectGlobals.h" |
static void InitProperties
&40;
const FObjectInitializer & ObjectInitializer,
UObject &42; Obj,
UClass &42; DefaultsClass,
UObject &42; DefaultData
&41;
Remarks
Binary initialize object properties to zero or defaults.
Parameters
Name | Description |
---|---|
ObjectInitializer | FObjectInitializer helper |
Obj | object to initialize data for |
DefaultsClass | the class to use for initializing the data |
DefaultData | the buffer containing the source data for the initialization |