Navigation
API > API/Runtime > API/Runtime/CoreUObject > API/Runtime/CoreUObject/UObject > API/Runtime/CoreUObject/UObject/FScriptArrayHelper
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/UObject/UnrealType.h |
Include | #include "UObject/UnrealType.h" |
void EmptyValues
&40;
int32 Slack
&41;
Remarks
Remove all values from the array, calling destructors, etc as appropriate.
Parameters
Name | Description |
---|---|
Slack | used to presize the array for a subsequent add, to avoid reallocation. |