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Unreal Engine C++ API Reference > Runtime > CoreUObject > UObject > FScriptArrayHelper
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/UObject/UnrealType.h |
Include | #include "UObject/UnrealType.h" |
void EmptyAndAddUninitializedValues
&40;
int32 Count
&41;
Remarks
Empty the array, then add uninitialized values to a given size.
Parameters
Name | Description |
---|---|
Count | the number of items the array will have on completion. |