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Unreal Engine C++ API Reference > Runtime > CoreUObject > UObject > FReferenceFinder
- FReferenceCollector::HandleObjectReference()
- FReferenceFinder::HandleObjectReference()
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/UObject/UObjectGlobals.h |
Include | #include "UObject/UObjectGlobals.h" |
Source | /Engine/Source/Runtime/CoreUObject/Private/UObject/GarbageCollection.cpp |
virtual void HandleObjectReference
&40;
UObject &42;& InObject,
const UObject &42; InReferencingObject,
const FProperty &42; InReferencingProperty
&41;
Remarks
Handle object reference. Called by AddReferencedObject.
Parameters
Name | Description |
---|---|
Object | Referenced object. |
ReferencingObject | Referencing object (if available). |
ReferencingProperty | Referencing property (if available). |