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API > API/Runtime > API/Runtime/CoreUObject > API/Runtime/CoreUObject/UObject
References
| Module | CoreUObject |
| Header | /Engine/Source/Runtime/CoreUObject/Public/UObject/UnrealType.h |
| Include | #include "UObject/UnrealType.h" |
Syntax
class FProperty_DoNotUse
Remarks
FProperty methods FOR INTERNAL USE ONLY only authorized users should be making use of this. DO NOT USE!
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | Unsafe_AlterOffset
(
FProperty& Property, |
To facilitate runtime binding with native C++ data-members, we need a way of updating a property's generated offset. |