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API > API/Runtime > API/Runtime/CoreUObject > API/Runtime/CoreUObject/UObject > API/Runtime/CoreUObject/UObject/FPropertyChangedEvent
References
| Module | CoreUObject |
| Header | /Engine/Source/Runtime/CoreUObject/Public/UObject/UnrealType.h |
| Include | #include "UObject/UnrealType.h" |
const UObject * GetObjectBeingEdited
(
int32 Index
) const
Remarks
Gets an object being edited by this change event. Multiple objects could be edited at once The object being edited or nullptr if no object was found
Parameters
| Name | Description |
|---|---|
| Index | The index of the object being edited. Assumes index is valid. Call GetNumObjectsBeingEdited first to check if there are valid objects |