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API > API/Runtime > API/Runtime/CoreUObject > API/Runtime/CoreUObject/UObject > API/Runtime/CoreUObject/UObject/FPropertyChangedEvent
References
| Module | CoreUObject |
| Header | /Engine/Source/Runtime/CoreUObject/Public/UObject/UnrealType.h |
| Include | #include "UObject/UnrealType.h" |
int32 GetArrayIndex
(
const FString & InName
) const
Remarks
Gets the Array Index of the "current object" based on a particular name InName - Name of the property to find the array index for