Navigation
Unreal Engine C++ API Reference > Runtime > CoreUObject > UObject
Inheritance Hierarchy
- FObjectResource
- FObjectExport
- FObjectImport
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/UObject/ObjectResource.h |
Include | #include "UObject/ObjectResource.h" |
Syntax
struct FObjectResource
Remarks
Base class for UObject resource types. FObjectResources are used to store UObjects on disk via FLinker's ImportMap (for resources contained in other packages) and ExportMap (for resources contained within the same package)
Variables
Type | Name | Description | |
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FName | ObjectName | The name of the UObject represented by this resource. |
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FName | OldClassName | Name of the class this object was serialized with (in case active class redirects have changed it) If this is a class and was directly redirected, this is what it was redirected from |
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FPackageIndex | OuterIndex | Location of the resource for this resource's Outer. |
Constructors
Type | Name | Description | |
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FObjectResource
(
UObject* InObject |