Navigation
API > API/Runtime > API/Runtime/CoreUObject > API/Runtime/CoreUObject/UObject > API/Runtime/CoreUObject/UObject/FObjectPropertyBase
- FObjectPropertyBase::SetObjectPropertyValue()
- FLazyObjectProperty::SetObjectPropertyValue()
- FObjectProperty::SetObjectPropertyValue()
- FSoftObjectProperty::SetObjectPropertyValue()
- FWeakObjectProperty::SetObjectPropertyValue()
References
| Module | CoreUObject |
| Header | /Engine/Source/Runtime/CoreUObject/Public/UObject/UnrealType.h |
| Include | #include "UObject/UnrealType.h" |
| Source | /Engine/Source/Runtime/CoreUObject/Private/UObject/PropertyBaseObject.cpp |
virtual void SetObjectPropertyValue
(
void * PropertyValueAddress,
UObject * Value
) const