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API > API/Runtime > API/Runtime/CoreUObject > API/Runtime/CoreUObject/UObject > API/Runtime/CoreUObject/UObject/FObjectPropertyBase
References
| Module | CoreUObject |
| Header | /Engine/Source/Runtime/CoreUObject/Public/UObject/UnrealType.h |
| Include | #include "UObject/UnrealType.h" |
template<typename T>
void GetWrappedUObjectPtrValues
&40;
UObject &42;&42; OutObjects,
const void &42; SrcAddress,
EPropertyMemoryAccess SrcAccess,
int32 ArrayIndex,
int32 ArrayCount
&41; const
Remarks
Helper functions for UObject property types that wrap the object pointer in a smart pointer