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Unreal Engine C++ API Reference > Runtime > CoreUObject > UObject
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/UObject/ObjectMemoryAnalyzer.h |
Include | #include "UObject/ObjectMemoryAnalyzer.h" |
Syntax
struct FObjectMemoryUsage
Remarks
Object mempory usage info
Variables
Type | Name | Description | |
---|---|---|---|
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SIZE_T | ExclusiveMemoryUsage | |
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SIZE_T | ExclusiveResourceSize | |
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uint32 | Flags | |
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SIZE_T | InclusiveMemoryUsage | |
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SIZE_T | InclusiveResourceSize | |
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TArray< UObject * > | NonRootReferencer | |
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UObject * | Object | |
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TArray< UObject * > | RootReferencer |
Constructors
Type | Name | Description | |
---|---|---|---|
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Default constructor Default constructor must be the default item | ||
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FObjectMemoryUsage
(
SIZE_T InclusiveMemUsage, |
Initialization constructor |
Functions
Type | Name | Description | |
---|---|---|---|
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bool | IsDefault () |
Determine if this annotation |
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bool | IsProcessed () |
|
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bool | ||
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bool | ||
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bool | IsRoot () |
Classes
Type | Name | Description | |
---|---|---|---|
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EObjFlags |