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API > API/Runtime > API/Runtime/CoreUObject > API/Runtime/CoreUObject/UObject > API/Runtime/CoreUObject/UObject/FObjectKey
References
| Module | CoreUObject |
| Header | /Engine/Source/Runtime/CoreUObject/Public/UObject/ObjectKey.h |
| Include | #include "UObject/ObjectKey.h" |
UObject &42; ResolveObjectPtrEvenIfPendingKill&40;&41; const
Remarks
Attempt to access the object from which this key was constructed, even if it is marked as pending kill. The object used to construct this key, or nullptr if it is no longer valid