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Unreal Engine C++ API Reference > Runtime > CoreUObject > UObject > FObjectInstancingGraph
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/UObject/Class.h |
Include | #include "UObject/Class.h" |
Source | /Engine/Source/Runtime/CoreUObject/Private/UObject/CoreNative.cpp |
void AddNewInstance
&40;
class UObject &42; ObjectInstance,
class UObject &42; InArchetype
&41;
Remarks
Adds an object instance to the map of source objects to their instances. If there is already a mapping for this object, it will be replaced and the value corresponding to ObjectInstance's archetype will now point to ObjectInstance.
Parameters
Name | Description |
---|---|
ObjectInstance | the object that should be added as the corresopnding instance for ObjectSource |
InArchetype | Archetype of ObjectInstance |