Navigation
Unreal Engine C++ API Reference > Runtime > CoreUObject > UObject > FMulticastSparseDelegateProperty
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/UObject/UnrealType.h |
Include | #include "UObject/UnrealType.h" |
Source | /Engine/Source/Runtime/CoreUObject/Private/UObject/PropertyMulticastDelegate.cpp |
static FFieldClass &42; StaticClass&40;&41;