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Unreal Engine C++ API Reference > Runtime > CoreUObject > UObject > FLinker
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/UObject/Linker.h |
Include | #include "UObject/Linker.h" |
Source | /Engine/Source/Runtime/CoreUObject/Private/UObject/Linker.cpp |
void UpdateScriptSHAKey
&40;
const TArray< uint8 > & ScriptCode
&41;
Remarks
If generating a script SHA key, update the key with this script code
Parameters
Name | Description |
---|---|
ScriptCode | Code to SHAify |