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Unreal Engine C++ API Reference > Runtime > CoreUObject > UObject > FFrame
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/UObject/Stack.h |
Include | #include "UObject/Stack.h" |
Source | /Engine/Source/Runtime/CoreUObject/Private/UObject/ScriptCore.cpp |
virtual void Serialize
&40;
const TCHAR &42; V,
ELogVerbosity::Type Verbosity,
const class FName & Category
&41;