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API > API/Runtime > API/Runtime/CoreUObject > API/Runtime/CoreUObject/UObject
Inheritance Hierarchy
- TInPropertyBaseClass
- TPropertyTypeFundamentals
- TProperty
- FDelegateProperty
References
| Module | CoreUObject |
| Header | /Engine/Source/Runtime/CoreUObject/Public/UObject/UnrealType.h |
| Include | #include "UObject/UnrealType.h" |
Syntax
class FDelegateProperty : public TProperty< FScriptDelegate, FProperty >
Remarks
Describes a pointer to a function bound to an Object.
Variables
| Type | Name | Description | |
|---|---|---|---|
| TObjectPtr< UFunction > | SignatureFunction | Points to the source delegate function (the function declared with the delegate keyword) used in the declaration of this delegate property. |
Constructors
| Type | Name | Description | |
|---|---|---|---|
FDelegateProperty
(
UField* InField |
|||
FDelegateProperty
(
EInternal InInernal, |
|||
FDelegateProperty
(
FFieldVariant InOwner, |
Constructor used for constructing compiled in properties | ||
FDelegateProperty
(
FFieldVariant InOwner, |
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | AddReferencedObjects
(
FReferenceCollector& Collector |
||
| void | AppendSchemaHash
(
FBlake3& Builder, |
Updates the given HashBuilder with name and type information of this Property. | |
| void | BeginDestroy () |
||
| FField * | Construct
(
const FFieldVariant& InOwner, |
||
| bool | ContainsObjectReference
(
TArray< const FStructProperty* >& EncounteredStructProps, |
Returns true if this property, or in the case of e.g. array or struct properties any sub- property, contains a UObject reference. | |
| void | ExportText_Internal
(
FString& ValueStr, |
||
| FString | |||
| SIZE_T | GetFieldSize () |
||
| bool | Determines whether the property values are identical. | ||
| const TCHAR * | ImportText_Internal
(
const TCHAR* Buffer, |
||
| void | InstanceSubobjects
(
void* Data, |
Creates new copies of components | |
| bool | NetSerializeItem
(
FArchive& Ar, |
||
| void | PostDuplicate
(
const FField& InField |
Fixups after duplicating a Field | |
| bool | Returns true, if Other is property of exactly the same type | ||
| void | Begin UObject interface: the following functions mimic UObject interface for easier transition from UProperties to FProperties. | ||
| void | SerializeItem
(
FStructuredArchive::FSlot Slot, |
||
| FFieldClass * | StaticClass () |
||
| uint64 | |||
| uint64 |
Overridden from TProperty
| Type | Name | Description | |
|---|---|---|---|
| FString | GetCPPType
(
FString* ExtendedTypeText, |
Returns the text to use for exporting this property to header file. |
Operators
| Type | Name | Description | |
|---|---|---|---|
| void | operator delete
(
void* InMem |
||
| void * | operator new
(
const size_t InSize |
||
| void * | operator new
(
const size_t InSize, |
Typedefs
| Name | Description |
|---|---|
| Super | |
| TCppType | |
| ThisClass | |
| TTypeFundamentals |