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API > API/Runtime > API/Runtime/CoreUObject > API/Runtime/CoreUObject/UObject > API/Runtime/CoreUObject/UObject/FBoolProperty
- FProperty::CopyValuesInternal()
- FBoolProperty::CopyValuesInternal()
References
| Module | CoreUObject |
| Header | /Engine/Source/Runtime/CoreUObject/Public/UObject/UnrealType.h |
| Include | #include "UObject/UnrealType.h" |
| Source | /Engine/Source/Runtime/CoreUObject/Private/UObject/PropertyBool.cpp |
virtual void CopyValuesInternal
(
void * Dest,
void const * Src,
int32 Count
) const