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API > API/Runtime > API/Runtime/CoreUObject > API/Runtime/CoreUObject/UObject > API/Runtime/CoreUObject/UObject/FArrayProperty
- FField::GetInnerFieldByName()
- FArrayProperty::GetInnerFieldByName()
References
| Module | CoreUObject |
| Header | /Engine/Source/Runtime/CoreUObject/Public/UObject/UnrealType.h |
| Include | #include "UObject/UnrealType.h" |
| Source | /Engine/Source/Runtime/CoreUObject/Private/UObject/PropertyArray.cpp |
virtual FField * GetInnerFieldByName
(
const FName & InName
)
Remarks
Returns an inner field by name if the field has any