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API > API/Runtime > API/Runtime/CoreUObject > API/Runtime/CoreUObject/UEnum > API/Runtime/CoreUObject/UEnum/FNameData
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Initialize
(
const TArray< FName >& InNames |
Initialize from legacy serialization of names without values. | UObject/Class.h | |
void Initialize
(
const TArray< TPair< FName, uint8 > >& InNames |
Initialize from legacy serialization of names with byte values. | UObject/Class.h | |
void Initialize
(
const TArray< TPair< FName, int64 > >& InNames |
Initialize from names and int64 values. | UObject/Class.h |
Initialize(const TArray< FName > &)
Description
Initialize from legacy serialization of names without values.
| Name | Initialize |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/Class.h |
| Include Path | #include "UObject/Class.h" |
| Source | /Engine/Source/Runtime/CoreUObject/Private/UObject/Enum.cpp |
void Initialize
(
const TArray < FName > & InNames
)
Initialize(const TArray< TPair< FName, uint8 > > &)
Description
Initialize from legacy serialization of names with byte values.
| Name | Initialize |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/Class.h |
| Include Path | #include "UObject/Class.h" |
| Source | /Engine/Source/Runtime/CoreUObject/Private/UObject/Enum.cpp |
void Initialize
(
const TArray < TPair< FName , uint8 > > & InNames
)
Initialize(const TArray< TPair< FName, int64 > > &)
Description
Initialize from names and int64 values.
| Name | Initialize |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/Class.h |
| Include Path | #include "UObject/Class.h" |
| Source | /Engine/Source/Runtime/CoreUObject/Private/UObject/Enum.cpp |
void Initialize
(
const TArray < TPair< FName , int64 > > & InNames
)