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Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TMemberDeclaration< T > UE::GC::Private::MakeMember
(
const char* Name, |
UObject/GarbageCollectionSchema.h | ||
TMemberDeclaration< T > UE::GC::Private::MakeMember
(
const char* Name, |
UObject/GarbageCollectionSchema.h | ||
TMemberDeclaration< T > UE::GC::Private::MakeMember
(
const char* Name, |
UObject/GarbageCollectionSchema.h | ||
TMemberDeclaration< T > UE::GC::Private::MakeMember
(
const char* Name, |
UObject/GarbageCollectionSchema.h |
UE::GC::Private::MakeMember(const char , uint32, R T::)
| Name | UE::GC::Private::MakeMember |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/GarbageCollectionSchema.h |
| Include Path | #include "UObject/GarbageCollectionSchema.h" |
namespace UE
{
namespace GC
{
namespace Private
{
template<class T, class R>
TMemberDeclaration < T > UE::GC::Private::MakeMember
(
const char * Name,
uint32 Offset,
R T::*
)
}
}
}
UE::GC::Private::MakeMember(const char , uint32, TArray< R > T::)
| Name | UE::GC::Private::MakeMember |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/GarbageCollectionSchema.h |
| Include Path | #include "UObject/GarbageCollectionSchema.h" |
namespace UE
{
namespace GC
{
namespace Private
{
template<class T, class R>
TMemberDeclaration < T > UE::GC::Private::MakeMember
(
const char * Name,
uint32 Offset,
TArray < R > T::*
)
}
}
}
UE::GC::Private::MakeMember(const char , uint32, TObjectPtr< O > T::)
| Name | UE::GC::Private::MakeMember |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/GarbageCollectionSchema.h |
| Include Path | #include "UObject/GarbageCollectionSchema.h" |
namespace UE
{
namespace GC
{
namespace Private
{
template<class T, class O>
TMemberDeclaration < T > UE::GC::Private::MakeMember
(
const char * Name,
uint32 Offset,
TObjectPtr < O > T::*
)
}
}
}
UE::GC::Private::MakeMember(const char , uint32, TArray< TObjectPtr< O > > T::)
| Name | UE::GC::Private::MakeMember |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/GarbageCollectionSchema.h |
| Include Path | #include "UObject/GarbageCollectionSchema.h" |
namespace UE
{
namespace GC
{
namespace Private
{
template<class T, class O>
TMemberDeclaration < T > UE::GC::Private::MakeMember
(
const char * Name,
uint32 Offset,
TArray < TObjectPtr < O > > T::*
)
}
}
}