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Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
uint8 * UE::GC::Private::GetSetData
(
FScriptSet& Set |
UObject/FastReferenceCollector.h | ||
const uint8 * UE::GC::Private::GetSetData
(
const FScriptSet& Set |
UObject/FastReferenceCollector.h |
UE::GC::Private::GetSetData(FScriptSet &)
| Name | UE::GC::Private::GetSetData |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/FastReferenceCollector.h |
| Include Path | #include "UObject/FastReferenceCollector.h" |
namespace UE
{
namespace GC
{
namespace Private
{
uint8 * UE::GC::Private::GetSetData
(
FScriptSet & Set
)
}
}
}
UE::GC::Private::GetSetData(const FScriptSet &)
| Name | UE::GC::Private::GetSetData |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/FastReferenceCollector.h |
| Include Path | #include "UObject/FastReferenceCollector.h" |
namespace UE
{
namespace GC
{
namespace Private
{
const uint8 * UE::GC::Private::GetSetData
(
const FScriptSet & Set
)
}
}
}