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Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
To UE::CoreUObject::Private::DynamicCast
(
From* Arg |
Templates/Casts.h | ||
To UE::CoreUObject::Private::DynamicCast
(
From&& Arg |
Templates/Casts.h |
UE::CoreUObject::Private::DynamicCast(From *)
| Name | UE::CoreUObject::Private::DynamicCast |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/Templates/Casts.h |
| Include Path | #include "Templates/Casts.h" |
namespace UE
{
namespace CoreUObject
{
namespace Private
{
template<typename To, typename From>
To UE::CoreUObject::Private::DynamicCast
(
From * Arg
)
}
}
}
UE::CoreUObject::Private::DynamicCast(From &&)
| Name | UE::CoreUObject::Private::DynamicCast |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/Templates/Casts.h |
| Include Path | #include "Templates/Casts.h" |
namespace UE
{
namespace CoreUObject
{
namespace Private
{
template<typename To, typename From>
To UE::CoreUObject::Private::DynamicCast
(
From && Arg
)
}
}
}