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API > API/Runtime > API/Runtime/CoreUObject > API/Runtime/CoreUObject/UDelegateFunction
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UDelegateFunction
(
const FObjectInitializer& ObjectInitializer |
UObject/Class.h | ||
UDelegateFunction
(
UFunction* InSuperFunction, |
UObject/Class.h | ||
UDelegateFunction
(
const FObjectInitializer& ObjectInitializer, |
UObject/Class.h |
UDelegateFunction(const FObjectInitializer &)
| Name | UDelegateFunction |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/Class.h |
| Include Path | #include "UObject/Class.h" |
UDelegateFunction
(
const FObjectInitializer & ObjectInitializer
)
UDelegateFunction(UFunction *, EFunctionFlags, SIZE_T)
| Name | UDelegateFunction |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/Class.h |
| Include Path | #include "UObject/Class.h" |
| Source | /Engine/Source/Runtime/CoreUObject/Private/UObject/Class.cpp |
UDelegateFunction
(
UFunction * InSuperFunction,
EFunctionFlags InFunctionFlags,
SIZE_T ParamsSize
)
UDelegateFunction(const FObjectInitializer &, UFunction *, EFunctionFlags, SIZE_T)
| Name | UDelegateFunction |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/Class.h |
| Include Path | #include "UObject/Class.h" |
| Source | /Engine/Source/Runtime/CoreUObject/Private/UObject/Class.cpp |
UDelegateFunction
(
const FObjectInitializer & ObjectInitializer,
UFunction * InSuperFunction,
EFunctionFlags InFunctionFlags,
SIZE_T ParamsSize
)