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API > API/Runtime > API/Runtime/CoreUObject > API/Runtime/CoreUObject/TSubclassOfField
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Templates/SubclassOfField.h | |||
TSubclassOfField & operator=
(
const TSubclassOfField& |
Templates/SubclassOfField.h | ||
TSubclassOfField & operator=
(
const TSubclassOfField< OtherT >& Other |
Assign from another TSubclassOfField, only if types are compatible | Templates/SubclassOfField.h | |
TSubclassOfField & operator=
(
FFieldClass* From |
Assign from a FFieldClass*. | Templates/SubclassOfField.h | |
TSubclassOfField & operator=
(
U&& From |
Assign from a FFieldClass* (or something implicitly convertible to it). | Templates/SubclassOfField.h |
operator=(TSubclassOfField &&)
| Name | operator= |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/Templates/SubclassOfField.h |
| Include Path | #include "Templates/SubclassOfField.h" |
TSubclassOfField & operator=
(
TSubclassOfField &&
)
operator=(const TSubclassOfField &)
| Name | operator= |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/Templates/SubclassOfField.h |
| Include Path | #include "Templates/SubclassOfField.h" |
TSubclassOfField & operator=
(
const TSubclassOfField &
)
operator=(const TSubclassOfField< OtherT > &)
Description
Assign from another TSubclassOfField, only if types are compatible
| Name | operator= |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/Templates/SubclassOfField.h |
| Include Path | #include "Templates/SubclassOfField.h" |
template<typename OtherT, std::enable_if_t<(std::is_convertible_v< OtherT *, T * >), int >>
TSubclassOfField & operator=
(
const TSubclassOfField < OtherT > & Other
)
operator=(FFieldClass *)
Description
Assign from a FFieldClass*.
| Name | operator= |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/Templates/SubclassOfField.h |
| Include Path | #include "Templates/SubclassOfField.h" |
TSubclassOfField & operator=
(
FFieldClass * From
)
operator=(U &&)
Description
Assign from a FFieldClass* (or something implicitly convertible to it).
| Name | operator= |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/Templates/SubclassOfField.h |
| Include Path | #include "Templates/SubclassOfField.h" |
template<typename U, std::enable_if_t<< std::decay_t< U > >::Value &&std::is_convertible_v< U, FFieldClass * >), int >>
TSubclassOfField & operator=
(
U && From
)