Navigation
API > API/Runtime > API/Runtime/CoreUObject > API/Runtime/CoreUObject/TSoftObjectPtr
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TSoftObjectPtr & operator=
(
const TSoftObjectPtr& Other |
UObject/SoftObjectPtr.h | ||
TSoftObjectPtr & operator=
(
TSoftObjectPtr&& Other |
UObject/SoftObjectPtr.h | ||
TSoftObjectPtr & operator=
(
U* Object |
Copy from an object already in memory | UObject/SoftObjectPtr.h | |
TSoftObjectPtr & operator=
(
U* Object |
UObject/SoftObjectPtr.h | ||
TSoftObjectPtr & operator=
(
const TObjectPtr< U > Object |
Copy from a TObjectPtr which may or may not be in memory. | UObject/SoftObjectPtr.h | |
TSoftObjectPtr & operator=
(
const TObjectPtr< U > Object |
UObject/SoftObjectPtr.h | ||
TSoftObjectPtr & operator=
(
TYPE_OF_NULLPTR |
Assign from a nullptr | UObject/SoftObjectPtr.h | |
TSoftObjectPtr & operator=
(
FSoftObjectPath ObjectPath |
Copy from a soft object path | UObject/SoftObjectPtr.h | |
TSoftObjectPtr & operator=
(
const TWeakObjectPtr< U >& Other |
Copy from a weak pointer to an object already in memory | UObject/SoftObjectPtr.h | |
TSoftObjectPtr & operator=
(
const TWeakObjectPtr< U >& Other |
UObject/SoftObjectPtr.h | ||
TSoftObjectPtr & operator=
(
TSoftObjectPtr< U > Other |
Copy from another soft pointer | UObject/SoftObjectPtr.h | |
TSoftObjectPtr & operator=
(
TSoftObjectPtr< U > Other |
UObject/SoftObjectPtr.h |
operator=(const TSoftObjectPtr &)
| Name | operator= |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/SoftObjectPtr.h |
| Include Path | #include "UObject/SoftObjectPtr.h" |
TSoftObjectPtr & operator=
(
const TSoftObjectPtr & Other
)
operator=(TSoftObjectPtr &&)
| Name | operator= |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/SoftObjectPtr.h |
| Include Path | #include "UObject/SoftObjectPtr.h" |
TSoftObjectPtr & operator=
(
TSoftObjectPtr && Other
)
operator=(U *)
Description
Copy from an object already in memory
| Name | operator= |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/SoftObjectPtr.h |
| Include Path | #include "UObject/SoftObjectPtr.h" |
template<typename U, std::enable_if_t<(std::is_convertible_v< U *, T * >), int >>
TSoftObjectPtr & operator=
(
U * Object
)
operator=(U *)
| Name | operator= |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/SoftObjectPtr.h |
| Include Path | #include "UObject/SoftObjectPtr.h" |
template<typename U, std::enable_if_t<(!std::is_convertible_v< U *, T * >), int >>
TSoftObjectPtr & operator=
(
U * Object
)
operator=(const TObjectPtr< U >)
Description
Copy from a TObjectPtr which may or may not be in memory.
| Name | operator= |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/SoftObjectPtr.h |
| Include Path | #include "UObject/SoftObjectPtr.h" |
template<typename U, std::enable_if_t<(std::is_convertible_v< U *, T * >), int >>
TSoftObjectPtr & operator=
(
const TObjectPtr < U > Object
)
operator=(const TObjectPtr< U >)
| Name | operator= |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/SoftObjectPtr.h |
| Include Path | #include "UObject/SoftObjectPtr.h" |
template<typename U, std::enable_if_t<(!std::is_convertible_v< U *, T * >), int >>
TSoftObjectPtr & operator=
(
const TObjectPtr < U > Object
)
operator=(TYPE_OF_NULLPTR)
Description
Assign from a nullptr
| Name | operator= |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/SoftObjectPtr.h |
| Include Path | #include "UObject/SoftObjectPtr.h" |
TSoftObjectPtr & operator=
(
TYPE_OF_NULLPTR
)
operator=(FSoftObjectPath)
Description
Copy from a soft object path
| Name | operator= |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/SoftObjectPtr.h |
| Include Path | #include "UObject/SoftObjectPtr.h" |
TSoftObjectPtr & operator=
(
FSoftObjectPath ObjectPath
)
operator=(const TWeakObjectPtr< U > &)
Description
Copy from a weak pointer to an object already in memory
| Name | operator= |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/SoftObjectPtr.h |
| Include Path | #include "UObject/SoftObjectPtr.h" |
template<class U, std::enable_if_t<(std::is_convertible_v< U *, T * >), int >>
TSoftObjectPtr & operator=
(
const TWeakObjectPtr < U > & Other
)
operator=(const TWeakObjectPtr< U > &)
| Name | operator= |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/SoftObjectPtr.h |
| Include Path | #include "UObject/SoftObjectPtr.h" |
template<class U, std::enable_if_t<(!std::is_convertible_v< U *, T * >), int >>
TSoftObjectPtr & operator=
(
const TWeakObjectPtr < U > & Other
)
operator=(TSoftObjectPtr< U >)
Description
Copy from another soft pointer
| Name | operator= |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/SoftObjectPtr.h |
| Include Path | #include "UObject/SoftObjectPtr.h" |
template<class U, std::enable_if_t<(std::is_convertible_v< U *, T * >), int >>
TSoftObjectPtr & operator=
(
TSoftObjectPtr < U > Other
)
operator=(TSoftObjectPtr< U >)
| Name | operator= |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/SoftObjectPtr.h |
| Include Path | #include "UObject/SoftObjectPtr.h" |
template<class U, std::enable_if_t<(!std::is_convertible_v< U *, T * >), int >>
TSoftObjectPtr & operator=
(
TSoftObjectPtr < U > Other
)