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API > API/Runtime > API/Runtime/CoreUObject > API/Runtime/CoreUObject/TPerPlatformProperty
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Serialization | UObject/PerPlatformProperties.h | ||
bool Serialize
(
FStructuredArchive::FSlot Slot |
Serialization | UObject/PerPlatformProperties.h |
Serialize(FArchive &)
Description
Serialization
| Name | Serialize |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/PerPlatformProperties.h |
| Include Path | #include "UObject/PerPlatformProperties.h" |
bool Serialize
(
FArchive & Ar
)
Serialize(FStructuredArchive::FSlot)
Description
Serialization
| Name | Serialize |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/PerPlatformProperties.h |
| Include Path | #include "UObject/PerPlatformProperties.h" |
bool Serialize
(
FStructuredArchive::FSlot Slot
)