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API > API/Runtime > API/Runtime/CoreUObject > API/Runtime/CoreUObject/TObjectKey
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TObjectKey () |
Default constructor | UObject/ObjectKey.h | |
TObjectKey
(
U Object |
Construct from an object pointer | UObject/ObjectKey.h |
TObjectKey()
Description
Default constructor
| Name | TObjectKey |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/ObjectKey.h |
| Include Path | #include "UObject/ObjectKey.h" |
TObjectKey()
TObjectKey(U)
Description
Construct from an object pointer
| Name | TObjectKey |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/ObjectKey.h |
| Include Path | #include "UObject/ObjectKey.h" |
template<typename U, std::enable_if_t<(std::is_convertible_v< U, const InElementType * >), int >>
TObjectKey
(
U Object
)