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Used to pass in temporary pointers to NetBitWriter which we absolutely need to avoid copying by acciden. Used by NetTraceCollector and NetTokenExport scope
| Name | TNetDoNotCopyPtr |
| Type | class |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/CoreNet.h |
| Include Path | #include "UObject/CoreNet.h" |
Syntax
template<typename T>
class TNetDoNotCopyPtr
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| UObject/CoreNet.h | |||
TNetDoNotCopyPtr
(
const TNetDoNotCopyPtr& |
UObject/CoreNet.h | ||
| UObject/CoreNet.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Ptr | T * | UObject/CoreNet.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
T * Get() |
UObject/CoreNet.h | ||
void Set
(
T* InPtr |
UObject/CoreNet.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TNetDoNotCopyPtr & operator=
(
const TNetDoNotCopyPtr& Other |
UObject/CoreNet.h | ||
| UObject/CoreNet.h |