Navigation
API > API/Runtime > API/Runtime/CoreUObject
| Name | TMutableView |
| Type | class |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/ObjectPtr.h |
| Include Path | #include "UObject/ObjectPtr.h" |
Syntax
template<typename T>
class TMutableView
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TMutableView
(
T& Value |
UObject/ObjectPtr.h | ||
TMutableView
(
const TMutableView& |
UObject/ObjectPtr.h | ||
TMutableView
(
TMutableView&& |
UObject/ObjectPtr.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
~TMutableView() |
UObject/ObjectPtr.h |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| TraitType | UE::Core::Private::TMutableViewTraits< T, ViewType > | UObject/ObjectPtr.h | |
| ViewType | typename TObjectPtrDecayTypeOf< T >::Type | UObject/ObjectPtr.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| View | ViewType * | UObject/ObjectPtr.h |
Functions
Public
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
operator ViewType &() |
UObject/ObjectPtr.h | ||
TMutableView & operator=
(
const TMutableView& |
UObject/ObjectPtr.h | ||
TMutableView & operator=
(
TMutableView&& |
UObject/ObjectPtr.h |