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API > API/Runtime > API/Runtime/CoreUObject > API/Runtime/CoreUObject/TGCObjectScopeGuard
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TGCObjectScopeGuard
(
ObjectType* InObject |
UObject/GCObjectScopeGuard.h | ||
TGCObjectScopeGuard
(
const TGCObjectScopeGuard& |
Non-copyable | UObject/GCObjectScopeGuard.h |
TGCObjectScopeGuard(ObjectType *)
| Name | TGCObjectScopeGuard |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/GCObjectScopeGuard.h |
| Include Path | #include "UObject/GCObjectScopeGuard.h" |
TGCObjectScopeGuard
(
ObjectType * InObject
)
TGCObjectScopeGuard(const TGCObjectScopeGuard &)
Description
Non-copyable
| Name | TGCObjectScopeGuard |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/GCObjectScopeGuard.h |
| Include Path | #include "UObject/GCObjectScopeGuard.h" |
TGCObjectScopeGuard
(
const TGCObjectScopeGuard &
)