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API > API/Runtime > API/Runtime/CoreUObject
| Name | TFieldRange |
| Type | struct |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/UnrealType.h |
| Include Path | #include "UObject/UnrealType.h" |
Syntax
template<typename T>
struct TFieldRange
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TFieldRange
(
const UStruct* InStruct, |
UObject/UnrealType.h | ||
TFieldRange
(
const UStruct* InStruct, |
Legacy version taking the flags as 3 separate values | UObject/UnrealType.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Begin | TFieldIterator< T > | UObject/UnrealType.h |